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vestergaard fredrik - fvesterg
Sunrise Game
Commits
b81c242b
Commit
b81c242b
authored
Nov 08, 2020
by
tselesh agata - atselesh
Browse files
UI_To_Push
parent
bf4662ab
Changes
8
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SunriseGame/Assembly-CSharp.csproj
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b81c242b
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SunriseGame/Assets/Font/Berlin Sans FB Demi Bold.ttf
0 → 100644
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b81c242b
File added
SunriseGame/Assets/Font/Berlin Sans FB Demi Bold.ttf.meta
0 → 100644
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b81c242b
fileFormatVersion: 2
guid: b9fa43e0703a653489ed4a4d15eaa3aa
TrueTypeFontImporter:
externalObjects: {}
serializedVersion: 4
fontSize: 16
forceTextureCase: -2
characterSpacing: 0
characterPadding: 1
includeFontData: 1
fontName: Berlin Sans FB Demi
fontNames:
- Berlin Sans FB Demi
fallbackFontReferences: []
customCharacters:
fontRenderingMode: 0
ascentCalculationMode: 1
useLegacyBoundsCalculation: 0
shouldRoundAdvanceValue: 1
userData:
assetBundleName:
assetBundleVariant:
SunriseGame/Assets/Font/bauhaus 93 regular.ttf
0 → 100644
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b81c242b
File added
SunriseGame/Assets/Font/bauhaus 93 regular.ttf.meta
0 → 100644
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b81c242b
fileFormatVersion: 2
guid: 2ca2eb00b500f524089ec6b6b75b1d72
TrueTypeFontImporter:
externalObjects: {}
serializedVersion: 4
fontSize: 16
forceTextureCase: -2
characterSpacing: 0
characterPadding: 1
includeFontData: 1
fontName: Bauhaus 93
fontNames:
- Bauhaus 93
fallbackFontReferences: []
customCharacters:
fontRenderingMode: 0
ascentCalculationMode: 1
useLegacyBoundsCalculation: 0
shouldRoundAdvanceValue: 1
userData:
assetBundleName:
assetBundleVariant:
SunriseGame/Assets/Prefabs/UI.prefab
0 → 100644
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b81c242b
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SunriseGame/Assets/Prefabs/UI.prefab.meta
0 → 100644
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b81c242b
fileFormatVersion: 2
guid: e86738adc72125e40bc2e4b5f1439932
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
SunriseGame/SunriseGame.sln
View file @
b81c242b
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{
0adde8e3-0429-6bab
-68
d
1-9
b2f8fbe6b
54}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{
E3E8DD0A-2904-AB6B
-68
D
1-9
B2F8FBE6B
54}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0adde8e3-0429-6bab-68d1-9b2f8fbe6b54}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0adde8e3-0429-6bab-68d1-9b2f8fbe6b54}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E3E8DD0A-2904-AB6B-68D1-9B2F8FBE6B54}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E3E8DD0A-2904-AB6B-68D1-9B2F8FBE6B54}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E3E8DD0A-2904-AB6B-68D1-9B2F8FBE6B54}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E3E8DD0A-2904-AB6B-68D1-9B2F8FBE6B54}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
...
...
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