fluidsynth~-test.pd 445 Bytes
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#N canvas 701 73 586 493 10;
#X obj 117 354 else/out~;
#X obj 114 318 else/fluidsynth~ sf2/Famicom.sf2, f 16;
#X obj 114 74 else/keyboard 17 80 3 3 0 0 empty empty;
#X obj 217 268 else/bend.out -raw;
#X floatatom 217 240 0 0 0 0 - - -;
#X obj 220 213 hsl 128 15 0 16383 0 0 empty empty empty -2 -8 0 10
-228856 -1 -1 5400 1;
#X connect 1 0 0 0;
#X connect 1 1 0 1;
#X connect 2 0 1 0;
#X connect 3 0 1 0;
#X connect 4 0 3 0;
#X connect 5 0 4 0;