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movementXsound
Gesture-Ink-Sound
Commits
8d7d04db
Commit
8d7d04db
authored
Sep 26, 2019
by
jasch
Browse files
cleanup for publication
parent
9758d918
Changes
68
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bin/mocapVizBasicDebug.app/Contents/Frameworks/GLUT.framework/GLUT
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bin/mocapVizBasicDebug.app/Contents/Frameworks/GLUT.framework/Versions/A/Headers/copy.h
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/*
*
* Written By Linas Vepstas November 1991
*/
#define COPY_THREE_WORDS(A,B) { \
struct three_words { int a, b, c, }; \
*(struct three_words *) (A) = *(struct three_words *) (B); \
}
#define COPY_FOUR_WORDS(A,B) { \
struct four_words { int a, b, c, d, }; \
*(struct four_words *) (A) = *(struct four_words *) (B); \
}
/* ============================================================= */
bin/mocapVizBasicDebug.app/Contents/Frameworks/GLUT.framework/Versions/A/Headers/extrude.h
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/*
* extrude.h
*
* FUNCTION:
* prototypes for privately used subroutines for the tubing library
*
* HISTORY:
* Linas Vepstas 1991
*/
#include
"port.h"
/* for gleDouble */
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
/* ============================================================ */
/*
* Provides choice of calling subroutine, vs. invoking macro.
* Basically, inlines the source, or not.
* Trades performance for executable size.
*/
#define INLINE_INTERSECT
#ifdef INLINE_INTERSECT
#define INNERSECT(sect,p,n,v1,v2) { INTERSECT(sect,p,n,v1,v2); }
#else
#define INNERSECT(sect,p,n,v1,v2) intersect(sect,p,n,v1,v2)
#endif
/* INLINE_INTERSECT */
/* ============================================================ */
/* The folowing defines give a kludgy way of accessing the qmesh primitive */
/*
#define bgntmesh _emu_qmesh_bgnqmesh
#define endtmesh _emu_qmesh_endqmesh
#define c3f _emu_qmesh_c3f
#define n3f _emu_qmesh_n3f
#define v3f _emu_qmesh_v3f
*/
/* ============================================================ */
extern
void
up_sanity_check
(
gleDouble
up
[
3
],
/* up vector for contour */
int
npoints
,
/* numpoints in poly-line */
gleDouble
point_array
[][
3
]);
/* polyline */
extern
void
draw_raw_style_end_cap
(
int
ncp
,
/* number of contour points */
gleDouble
contour
[][
2
],
/* 2D contour */
gleDouble
zval
,
/* where to draw cap */
int
frontwards
);
/* front or back cap */
extern
void
draw_round_style_cap_callback
(
int
iloop
,
double
cap
[][
3
],
float
face_color
[
3
],
gleDouble
cut_vector
[
3
],
gleDouble
bisect_vector
[
3
],
double
norms
[][
3
],
int
frontwards
);
extern
void
draw_angle_style_front_cap
(
int
ncp
,
gleDouble
bi
[
3
],
gleDouble
point_array
[][
3
]);
extern
void
extrusion_raw_join
(
int
ncp
,
/* number of contour points */
gleDouble
contour
[][
2
],
/* 2D contour */
gleDouble
cont_normal
[][
2
],
/* 2D contour normal vecs */
gleDouble
up
[
3
],
/* up vector for contour */
int
npoints
,
/* numpoints in poly-line */
gleDouble
point_array
[][
3
],
/* polyline */
float
color_array
[][
3
],
/* color of polyline */
gleDouble
xform_array
[][
2
][
3
]);
/* 2D contour xforms */
extern
void
extrusion_round_or_cut_join
(
int
ncp
,
/* number of contour points */
gleDouble
contour
[][
2
],
/* 2D contour */
gleDouble
cont_normal
[][
2
],
/* 2D contour normal vecs */
gleDouble
up
[
3
],
/* up vector for contour */
int
npoints
,
/* numpoints in poly-line */
gleDouble
point_array
[][
3
],
/* polyline */
float
color_array
[][
3
],
/* color of polyline */
gleDouble
xform_array
[][
2
][
3
]);
/* 2D contour xforms */
extern
void
extrusion_angle_join
(
int
ncp
,
/* number of contour points */
gleDouble
contour
[][
2
],
/* 2D contour */
gleDouble
cont_normal
[][
2
],
/* 2D contour normal vecs */
gleDouble
up
[
3
],
/* up vector for contour */
int
npoints
,
/* numpoints in poly-line */
gleDouble
point_array
[][
3
],
/* polyline */
float
color_array
[][
3
],
/* color of polyline */
gleDouble
xform_array
[][
2
][
3
]);
/* 2D contour xforms */
/* -------------------------- end of file -------------------------------- */
bin/mocapVizBasicDebug.app/Contents/Frameworks/GLUT.framework/Versions/A/Headers/glsmap.h
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#ifndef __glsmap_h__
#define __glsmap_h__
/* Copyright (c) Mark J. Kilgard, 1998. */
/* This program is freely distributable without licensing fees
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
#if defined(_WIN32)
/* Try hard to avoid including <windows.h> to avoid name space pollution,
but Win32's <GL/gl.h> needs APIENTRY and WINGDIAPI defined properly. */
# if 0
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# else
/* XXX This is from Win32's <windef.h> */
# ifndef APIENTRY
# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
# define APIENTRY __stdcall
# else
# define APIENTRY
# endif
# endif
# ifndef CALLBACK
/* XXX This is from Win32's <winnt.h> */
# if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
# define CALLBACK __stdcall
# else
# define CALLBACK
# endif
# endif
/* XXX This is from Win32's <wingdi.h> and <winnt.h> */
# ifndef WINGDIAPI
# define WINGDIAPI __declspec(dllimport)
# endif
/* XXX This is from Win32's <ctype.h> */
# ifndef _WCHAR_T_DEFINED
typedef
unsigned
short
wchar_t
;
# define _WCHAR_T_DEFINED
# endif
# endif
#pragma warning (disable:4244)
/* Disable bogus conversion warnings. */
#pragma warning (disable:4305)
/* VC++ 5.0 version of above warning. */
#endif
/* _WIN32 */
#include
<OpenGL/gl.h>
#ifdef __cplusplus
extern
"C"
{
#endif
typedef
enum
{
SMAP_CLEAR_SMAP_TEXTURE
=
0x1
,
SMAP_GENERATE_VIEW_MIPMAPS
=
0x2
,
SMAP_GENERATE_SMAP_MIPMAPS
=
0x4
,
SMAP_GENERATE_MIPMAPS
=
0x6
/* both of above */
}
SphereMapFlags
;
/* Cube view enumerants. */
enum
{
SMAP_FRONT
=
0
,
SMAP_TOP
=
1
,
SMAP_BOTTOM
=
2
,
SMAP_LEFT
=
3
,
SMAP_RIGHT
=
4
,
SMAP_BACK
=
5
};
typedef
struct
_SphereMap
SphereMap
;
extern
SphereMap
*
smapCreateSphereMap
(
SphereMap
*
shareSmap
);
extern
void
smapDestroySphereMap
(
SphereMap
*
smap
);
extern
void
smapConfigureSphereMapMesh
(
SphereMap
*
smap
,
int
steps
,
int
rings
,
int
edgeExtend
);
extern
void
smapSetSphereMapTexObj
(
SphereMap
*
smap
,
GLuint
texobj
);
extern
void
smapSetViewTexObj
(
SphereMap
*
smap
,
GLuint
texobj
);
extern
void
smapSetViewTexObjs
(
SphereMap
*
smap
,
GLuint
texobjs
[
6
]);
extern
void
smapGetSphereMapTexObj
(
SphereMap
*
smap
,
GLuint
*
texobj
);
extern
void
smapGetViewTexObj
(
SphereMap
*
smap
,
GLuint
*
texobj
);
extern
void
smapGetViewTexObjs
(
SphereMap
*
smap
,
GLuint
texobjs
[
6
]);
extern
void
smapSetFlags
(
SphereMap
*
smap
,
SphereMapFlags
flags
);
extern
void
smapGetFlags
(
SphereMap
*
smap
,
SphereMapFlags
*
flags
);
extern
void
smapSetViewOrigin
(
SphereMap
*
smap
,
GLint
x
,
GLint
y
);
extern
void
smapSetSphereMapOrigin
(
SphereMap
*
smap
,
GLint
x
,
GLint
y
);
extern
void
smapGetViewOrigin
(
SphereMap
*
smap
,
GLint
*
x
,
GLint
*
y
);
extern
void
smapGetSphereMapOrigin
(
SphereMap
*
smap
,
GLint
*
x
,
GLint
*
y
);
extern
void
smapSetEye
(
SphereMap
*
smap
,
GLfloat
eyex
,
GLfloat
eyey
,
GLfloat
eyez
);
extern
void
smapSetEyeVector
(
SphereMap
*
smap
,
GLfloat
*
eye
);
extern
void
smapSetUp
(
SphereMap
*
smap
,
GLfloat
upx
,
GLfloat
upy
,
GLfloat
upz
);
extern
void
smapSetUpVector
(
SphereMap
*
smap
,
GLfloat
*
up
);
extern
void
smapSetObject
(
SphereMap
*
smap
,
GLfloat
objx
,
GLfloat
objy
,
GLfloat
objz
);
extern
void
smapSetObjectVector
(
SphereMap
*
smap
,
GLfloat
*
obj
);
extern
void
smapGetEye
(
SphereMap
*
smap
,
GLfloat
*
eyex
,
GLfloat
*
eyey
,
GLfloat
*
eyez
);
extern
void
smapGetEyeVector
(
SphereMap
*
smap
,
GLfloat
*
eye
);
extern
void
smapGetUp
(
SphereMap
*
smap
,
GLfloat
*
upx
,
GLfloat
*
upy
,
GLfloat
*
upz
);
extern
void
smapGetUpVector
(
SphereMap
*
smap
,
GLfloat
*
up
);
extern
void
smapGetObject
(
SphereMap
*
smap
,
GLfloat
*
objx
,
GLfloat
*
objy
,
GLfloat
*
objz
);
extern
void
smapGetObjectVector
(
SphereMap
*
smap
,
GLfloat
*
obj
);
extern
void
smapSetNearFar
(
SphereMap
*
smap
,
GLfloat
viewNear
,
GLfloat
viewFar
);
extern
void
smapGetNearFar
(
SphereMap
*
smap
,
GLfloat
*
viewNear
,
GLfloat
*
viewFar
);
extern
void
smapSetSphereMapTexDim
(
SphereMap
*
smap
,
GLsizei
texdim
);
extern
void
smapSetViewTexDim
(
SphereMap
*
smap
,
GLsizei
texdim
);
extern
void
smapGetSphereMapTexDim
(
SphereMap
*
smap
,
GLsizei
*
texdim
);
extern
void
smapGetViewTexDim
(
SphereMap
*
smap
,
GLsizei
*
texdim
);
extern
void
smapSetContextData
(
SphereMap
*
smap
,
void
*
context
);
extern
void
smapGetContextData
(
SphereMap
*
smap
,
void
**
context
);
extern
void
smapSetPositionLightsFunc
(
SphereMap
*
smap
,
void
(
*
positionLights
)(
int
view
,
void
*
context
));
extern
void
smapSetDrawViewFunc
(
SphereMap
*
smap
,
void
(
*
drawView
)(
int
view
,
void
*
context
));
extern
void
smapGetPositionLightsFunc
(
SphereMap
*
smap
,
void
(
**
positionLights
)(
int
view
,
void
*
context
));
extern
void
smapGetDrawViewFunc
(
SphereMap
*
smap
,
void
(
**
drawView
)(
int
view
,
void
*
context
));
extern
void
smapGenViewTex
(
SphereMap
*
smap
,
int
view
);
extern
void
smapGenViewTexs
(
SphereMap
*
smap
);
extern
void
smapGenSphereMapFromViewTexs
(
SphereMap
*
smap
);
extern
void
smapGenSphereMap
(
SphereMap
*
smap
);
extern
void
smapGenSphereMapWithOneViewTex
(
SphereMap
*
smap
);
extern
int
smapRvecToSt
(
float
rvec
[
3
],
float
st
[
2
]);
extern
void
smapStToRvec
(
float
*
st
,
float
*
rvec
);
#ifdef __cplusplus
}
#endif
#endif
/* __glsmap_h__ */
bin/mocapVizBasicDebug.app/Contents/Frameworks/GLUT.framework/Versions/A/Headers/glsmapint.h
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#ifndef __glsmapint_h__
#define __glsmapint_h__
/* Copyright (c) Mark J. Kilgard, 1998. */
/* This program is freely distributable without licensing fees
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
#include
"glsmap.h"
enum
{
X
=
0
,
Y
=
1
,
Z
=
2
};
#define INITFACE(mesh) \
int steps = mesh->steps; \
int sqsteps = mesh->steps * mesh->steps
#define FACE(side,y,x) \
mesh->face[(side)*sqsteps + (y)*steps + (x)]
#define FACExy(side,i,j) \
(&FACE(side,i,j).x)
#define FACEst(side,i,j) \
(&FACE(side,i,j).s)
#define INITBACK(mesh) \
int allrings = mesh->rings + mesh->edgeExtend; \
int ringedspokes = allrings * mesh->steps
#define BACK(edge,ring,spoke) \
mesh->back[(edge)*ringedspokes + (ring)*mesh->steps + (spoke)]
#define BACKxy(edge,ring,spoke) \
(&BACK(edge,ring,spoke).x)
#define BACKst(edge,ring,spoke) \
(&BACK(edge,ring,spoke).s)
typedef
struct
_STXY
{
GLfloat
s
,
t
;
GLfloat
x
,
y
;
}
STXY
;
typedef
struct
_SphereMapMesh
{
int
refcnt
;
int
steps
;
int
rings
;
int
edgeExtend
;
STXY
*
face
;
STXY
*
back
;
}
SphereMapMesh
;
struct
_SphereMap
{
/* Shared sphere map mesh vertex data. */
SphereMapMesh
*
mesh
;
/* Texture object ids. */
GLuint
smapTexObj
;
GLuint
viewTexObjs
[
6
];
GLuint
viewTexObj
;
/* Flags */
SphereMapFlags
flags
;
/* Texture dimensions must be a power of two. */
int
viewTexDim
;
/* view texture dimension */
int
smapTexDim
;
/* sphere map texture dimension */
/* Viewport origins for view and sphere map rendering. */
int
viewOrigin
[
2
];
int
smapOrigin
[
2
];
/* Viewing vectors. */
GLfloat
eye
[
3
];
GLfloat
up
[
3
];
GLfloat
obj
[
3
];
/* Projection parameters. */
GLfloat
viewNear
;
GLfloat
viewFar
;
/* Rendering callbacks. */
void
(
*
positionLights
)(
int
view
,
void
*
context
);
void
(
*
drawView
)(
int
view
,
void
*
context
);
/* Application specified callback data. */
void
*
context
;
};
/* Library internal routines. */
extern
void
__smapDrawSphereMapMeshSide
(
SphereMapMesh
*
mesh
,
int
side
);
extern
void
__smapDrawSphereMapMeshBack
(
SphereMapMesh
*
mesh
);
extern
void
__smapValidateSphereMapMesh
(
SphereMapMesh
*
mesh
);
#endif
/* __glsmapint_h__ */
bin/mocapVizBasicDebug.app/Contents/Frameworks/GLUT.framework/Versions/A/Headers/glut.h
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bin/mocapVizBasicDebug.app/Contents/Frameworks/GLUT.framework/Versions/A/Headers/glutbitmap.h
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#ifndef __glutbitmap_h__
#define __glutbitmap_h__
/* Copyright (c) Mark J. Kilgard, 1994. */
/* This program is freely distributable without licensing fees
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
#include
"glut.h"
typedef
struct
{
const
GLsizei
width
;
const
GLsizei
height
;
const
GLfloat
xorig
;
const
GLfloat
yorig
;
const
GLfloat
advance
;
const
GLubyte
*
bitmap
;
}
BitmapCharRec
,
*
BitmapCharPtr
;
typedef
struct
{
const
char
*
name
;
const
int
num_chars
;
const
int
first
;
const
BitmapCharRec
*
const
*
ch
;
}
BitmapFontRec
,
*
BitmapFontPtr
;
typedef
void
*
GLUTbitmapFont
;
#endif
/* __glutbitmap_h__ */
bin/mocapVizBasicDebug.app/Contents/Frameworks/GLUT.framework/Versions/A/Headers/glutf90.h
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#ifndef __glutf90_h__
#define __glutf90_h__
/* Copyright (c) Mark J. Kilgard & Willam F. Mitchell, 1998. */
/* This program is freely distributable without licensing fees
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
/* This header provides the binding interface for William Mitchell's
f90gl Fortran 90 GLUT binding. Other GLUT language bindings
can and should use this interace. */
/* I appreciate the guidance from William Mitchell
(mitchell@cam.nist.gov) in developing this friend interface
for use by the f90gl package. See ../../README.fortran */
#include
<GLUT/glut.h>
#ifndef GLUTCALLBACK
#define GLUTCALLBACK
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
/* Which callback enumerants for the __glutSetFCB/__glutGetFCB routines. */
/* NOTE These values are part of a binary interface for the f90gl Fortran
90 binding and so must NOT changes (additions are allowed). */
/* GLUTwindow callbacks. */
#define GLUT_FCB_DISPLAY 0
/* GLUTdisplayFCB */
#define GLUT_FCB_RESHAPE 1
/* GLUTreshapeFCB */
#define GLUT_FCB_MOUSE 2
/* GLUTmouseFCB */
#define GLUT_FCB_MOTION 3
/* GLUTmotionFCB */
#define GLUT_FCB_PASSIVE 4
/* GLUTpassiveFCB */
#define GLUT_FCB_ENTRY 5
/* GLUTentryFCB */
#define GLUT_FCB_KEYBOARD 6
/* GLUTkeyboardFCB */
#define GLUT_FCB_KEYBOARD_UP 7
/* GLUTkeyboardFCB */
#define GLUT_FCB_WINDOW_STATUS 8
/* GLUTwindowStatusFCB */
#define GLUT_FCB_VISIBILITY 9
/* GLUTvisibilityFCB */
#define GLUT_FCB_SPECIAL 10
/* GLUTspecialFCB */
#define GLUT_FCB_SPECIAL_UP 11
/* GLUTspecialFCB */
#define GLUT_FCB_BUTTON_BOX 12
/* GLUTbuttonBoxFCB */
#define GLUT_FCB_DIALS 13
/* GLUTdialsFCB */
#define GLUT_FCB_SPACE_MOTION 14
/* GLUTspaceMotionFCB */
#define GLUT_FCB_SPACE_ROTATE 15
/* GLUTspaceRotateFCB */
#define GLUT_FCB_SPACE_BUTTON 16
/* GLUTspaceButtonFCB */
#define GLUT_FCB_TABLET_MOTION 17
/* GLUTtabletMotionFCB */
#define GLUT_FCB_TABLET_BUTTON 18
/* GLUTtabletButtonFCB */
#define GLUT_FCB_JOYSTICK 19
/* GLUTjoystickFCB */
#define GLUT_FCB_WMCLOSE 20
/* GLUTwmcloseFCB */
/* Non-GLUTwindow callbacks. */
#define GLUT_FCB_OVERLAY_DISPLAY 100
/* GLUTdisplayFCB */
#define GLUT_FCB_SELECT 101
/* GLUTselectFCB */
#define GLUT_FCB_TIMER 102
/* GLUTtimerFCB */
/* GLUT Fortran callback function types. */
typedef
void
(
GLUTCALLBACK
*
GLUTdisplayFCB
)
(
void
);
typedef
void
(
GLUTCALLBACK
*
GLUTwmcloseFCB
)
(
void
);
typedef
void
(
GLUTCALLBACK
*
GLUTreshapeFCB
)
(
int
*
,
int
*
);
/* NOTE the pressed key is int, not unsigned char for Fortran! */
typedef
void
(
GLUTCALLBACK
*
GLUTkeyboardFCB
)
(
int
*
,
int
*
,
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTmouseFCB
)
(
int
*
,
int
*
,
int
*
,
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTmotionFCB
)
(
int
*
,
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTpassiveFCB
)
(
int
*
,
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTentryFCB
)
(
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTwindowStatusFCB
)
(
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTvisibilityFCB
)
(
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTspecialFCB
)
(
int
*
,
int
*
,
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTbuttonBoxFCB
)
(
int
*
,
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTdialsFCB
)
(
int
*
,
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTspaceMotionFCB
)
(
int
*
,
int
*
,
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTspaceRotateFCB
)
(
int
*
,
int
*
,
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTspaceButtonFCB
)
(
int
*
,
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTtabletMotionFCB
)
(
int
*
,
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTtabletButtonFCB
)
(
int
*
,
int
*
,
int
*
,
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTjoystickFCB
)
(
unsigned
int
*
buttonMask
,
int
*
x
,
int
*
y
,
int
*
z
);
typedef
void
(
GLUTCALLBACK
*
GLUTselectFCB
)
(
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTtimerFCB
)
(
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTmenuStateFCB
)
(
int
*
);
/* DEPRICATED. */
typedef
void
(
GLUTCALLBACK
*
GLUTmenuStatusFCB
)
(
int
*
,
int
*
,
int
*
);
typedef
void
(
GLUTCALLBACK
*
GLUTidleFCB
)
(
void
);
/* Functions that set and return Fortran callback functions. */
extern
void
*
APIENTRY
__glutGetFCB
(
int
which
);
extern
void
APIENTRY
__glutSetFCB
(
int
which
,
void
*
func
);
#endif
/* __glutf90_h__ */
bin/mocapVizBasicDebug.app/Contents/Frameworks/GLUT.framework/Versions/A/Headers/glutstroke.h
deleted
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9758d918
#ifndef __glutstroke_h__
#define __glutstroke_h__
/* Copyright (c) Mark J. Kilgard, 1994. */
/* This program is freely distributable without licensing fees
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
#if defined(_WIN32)
#pragma warning (disable:4244)
/* disable bogus conversion warnings */
#pragma warning (disable:4305)
/* VC++ 5.0 version of above warning. */
#endif
typedef
struct
{
float
x
;
float
y
;
}
CoordRec
,
*
CoordPtr
;
typedef
struct
{
int
num_coords
;
const
CoordRec
*
coord
;
}
StrokeRec
,
*
StrokePtr
;
typedef
struct
{
int
num_strokes
;
const
StrokeRec
*
stroke
;
float
center
;
float
right
;
}
StrokeCharRec
,
*
StrokeCharPtr
;
typedef
struct
{
const
char
*
name
;
int
num_chars
;
const
StrokeCharRec
*
ch
;
float
top
;
float
bottom
;
}
StrokeFontRec
,
*
StrokeFontPtr
;
typedef
void
*
GLUTstrokeFont
;
#endif
/* __glutstroke_h__ */
bin/mocapVizBasicDebug.app/Contents/Frameworks/GLUT.framework/Versions/A/Headers/gutil.h
deleted
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9758d918
/*
* gutil.h
*
* FUNCTION:
* Provide utilities that allow rotation to occur
* around any axis.
*
* HISTORY:
* created by Linas Vepstas 1990
* added single & double precision, June 1991, Linas Vepstas
*/
#ifndef __GUTIL_H__
#define __GUTIL_H__
#ifdef __GUTIL_DOUBLE
#define gutDouble double
#else
#define gutDouble float
#endif
#ifdef _NO_PROTO
/* NO ANSI C PROTOTYPING */
/* Rotation Utilities */
extern
void
rot_axis_f
();
extern
void
rot_about_axis_f
();
extern
void
rot_omega_f
();
extern
void