cout<<" -p, --hubpatch # (0, 1, 2, 3, 4) Hub auto audio patch, only has effect if running HUB SERVER mode, 0=server-to-clients, 1=client loopback, 2=client fan out/in but not loopback, 3=reserved for TUB, 4=full mix (default: 0)"<<endl;
cout<<" -p, --hubpatch # (0, 1, 2, 3, 4) Hub auto audio patch, only has effect if running HUB SERVER mode, 0=server-to-clients, 1=client loopback, 2=client fan out/in but not loopback, 3=reserved for TUB, 4=full mix (default: 0)"<<endl;
cout<<" -z, --zerounderrun Set buffer to zeros when underrun occurs (default: wavetable)"<<endl;
cout<<" -l, --loopback Run in Loop-Back Mode"<<endl;
cout<<" -j, --jamlink Run in JamLink Mode (Connect to a JamLink Box)"<<endl;