Commit a5cc7605 authored by sletz's avatar sletz
Browse files

More cleanup

git-svn-id: http://subversion.jackaudio.org/jack/jack2/trunk/jackmp@1210 0c269be4-1314-0410-8aa9-9f06e86f4224
parent f29df1b8
......@@ -26,7 +26,7 @@ extern "C"
{
#endif
//#include <jack/types.h>
//#include <jack/types.h>
#include "types.h"
/**
......
......@@ -34,10 +34,10 @@ extern "C"
#include <pthread.h>
#endif
/*
#include <jack/types.h>
#include <jack/transport.h>
*/
/*
#include <jack/types.h>
#include <jack/transport.h>
*/
#include "types.h"
#include "transport.h"
......
......@@ -27,7 +27,7 @@ extern "C"
{
#endif
//#include <jack/types.h>
//#include <jack/types.h>
#include "types.h"
/**
......
......@@ -27,7 +27,7 @@ extern "C"
{
#endif
//#include <jack/types.h>
//#include <jack/types.h>
#include "types.h"
/**
......
......@@ -27,7 +27,6 @@ extern "C"
{
#endif
//#include <jack/types.h>
#include "types.h"
/**
......
......@@ -47,11 +47,6 @@ inline void *aligned_calloc(size_t nmemb, size_t size)
return (void*)((unsigned)(calloc((nmemb*size) + 15, sizeof(char))) + 15 & 0xfffffff0);
}
/******************************************************************************
*******************************************************************************
......@@ -114,8 +109,7 @@ struct param
float fMax;
param(float* z, float a, float b) : fZone(z), fMin(a), fMax(b)
{}
}
;
};
class CMDUI : public UI
{
......@@ -289,15 +283,12 @@ class dsp
virtual void compute(int len, float** inputs, float** outputs) = 0;
virtual void conclude()
{}
}
;
};
//----------------------------------------------------------------------------
// FAUST generated code
//----------------------------------------------------------------------------
class mydsp : public dsp
{
private:
......
......@@ -47,11 +47,6 @@ inline void *aligned_calloc(size_t nmemb, size_t size)
return (void*)((unsigned)(calloc((nmemb*size) + 15, sizeof(char))) + 15 & 0xfffffff0);
}
/******************************************************************************
*******************************************************************************
......@@ -114,8 +109,7 @@ struct param
float fMax;
param(float* z, float a, float b) : fZone(z), fMin(a), fMax(b)
{}
}
;
};
class CMDUI : public UI
{
......@@ -290,15 +284,13 @@ class dsp
virtual void compute(int len, float** inputs, float** outputs) = 0;
virtual void conclude()
{}
}
;
};
//----------------------------------------------------------------------------
// FAUST generated code
//----------------------------------------------------------------------------
class mydsp : public dsp
{
private:
......@@ -734,8 +726,6 @@ class mydsp : public dsp
}
};
mydsp DSP;
......@@ -748,7 +738,6 @@ mydsp DSP;
*******************************************************************************/
//----------------------------------------------------------------------------
// number of input and output channels
//----------------------------------------------------------------------------
......
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