JackMachServerChannel.h 2.24 KB
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/*
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Copyright (C) 2004-2008 Grame
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software 
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/

#ifndef __JackMachServerChannel__
#define __JackMachServerChannel__

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#include "JackPlatformPlug.h"
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#include "JackMachPort.h"
#include <map>

namespace Jack
{

class JackServer;
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class JackLockedEngine;
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/*!
\brief JackServerChannel using Mach IPC.
*/

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class JackMachServerChannel : public JackRunnableInterface
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{

    private:

        JackMachPortSet fServerPort;    /*! Mach port to communicate with the server : from client to server */
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        JackThread fThread;             /*! Thread to execute the event loop */
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        JackServer* fServer;
        std::map<mach_port_t, int> fClientTable;

        static boolean_t MessageHandler(mach_msg_header_t* Request, mach_msg_header_t* Reply);

    public:

        JackMachServerChannel();
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        ~JackMachServerChannel();
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        int Open(const char* server_name, JackServer* server);	// Open the Server/Client connection
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        void Close();                                           // Close the Server/Client connection
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        JackLockedEngine* GetEngine();
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        JackServer* GetServer();

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        void ClientCheck(char* name, char* name_res, int protocol, int options, int* status, int* result);
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        void ClientOpen(char* name, int pid, mach_port_t* private_port, int* shared_engine, int* shared_client, int* shared_graph, int* result);
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        void ClientClose(mach_port_t private_port, int refnum);
        void ClientKill(mach_port_t private_port);
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        bool Execute();

        static std::map<mach_port_t, JackMachServerChannel*> fPortTable;
};

} // end of namespace

#endif