jack_audioadapter.cbp 4.78 KB
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="jack_audioadapter" />
		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Build>
			<Target title="Win32 Release">
				<Option output="Release\bin\jackmp\audioadapter" prefix_auto="1" extension_auto="1" />
				<Option object_output="Release\" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-O2" />
					<Add option="-Wall" />
					<Add option="-DBUILD_DLL" />
					<Add option="-D__SMP__" />
					<Add directory="..\common" />
					<Add directory="..\common\jack" />
					<Add directory="..\windows" />
				</Compiler>
				<Linker>
					<Add library="kernel32" />
					<Add library="user32" />
					<Add library="gdi32" />
					<Add library="winspool" />
					<Add library="comdlg32" />
					<Add library="advapi32" />
					<Add library="shell32" />
					<Add library="ole32" />
					<Add library="oleaut32" />
					<Add library="uuid" />
					<Add library="odbc32" />
					<Add library="odbccp32" />
					<Add library="portaudio_x86" />
					<Add library="libsamplerate-0" />
					<Add library="libjackservermp" />
					<Add directory="Release\bin" />
				</Linker>
			</Target>
			<Target title="Win32 Debug">
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				<Option output="Debug\bin\jackmp\audioadapter" prefix_auto="1" extension_auto="1" />
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				<Option object_output="Debug\" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-Wall" />
					<Add option="-g" />
					<Add option="-DBUILD_DLL" />
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					<Add option="-D__SMP__" />
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					<Add directory="..\common" />
					<Add directory="..\common\jack" />
					<Add directory="..\windows" />
				</Compiler>
				<Linker>
					<Add library="kernel32" />
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					<Add library="user32" />
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					<Add library="gdi32" />
					<Add library="winspool" />
					<Add library="comdlg32" />
					<Add library="advapi32" />
					<Add library="shell32" />
					<Add library="ole32" />
					<Add library="oleaut32" />
					<Add library="uuid" />
					<Add library="odbc32" />
					<Add library="odbccp32" />
					<Add library="portaudio_x86" />
					<Add library="libsamplerate-0" />
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					<Add library="libjackservermp" />
					<Add directory="Debug\bin" />
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				</Linker>
			</Target>
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			<Target title="Win32 Monitor">
				<Option output="Release\bin\jackmp\audioadapter" prefix_auto="1" extension_auto="1" />
				<Option object_output="Release\" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-O2" />
					<Add option="-Wall" />
					<Add option="-DBUILD_DLL" />
					<Add option="-D__SMP__" />
					<Add option="-DNETMONITOR" />
					<Add directory="..\common" />
					<Add directory="..\common\jack" />
					<Add directory="..\windows" />
				</Compiler>
				<Linker>
					<Add library="kernel32" />
					<Add library="user32" />
					<Add library="gdi32" />
					<Add library="winspool" />
					<Add library="comdlg32" />
					<Add library="advapi32" />
					<Add library="shell32" />
					<Add library="ole32" />
					<Add library="oleaut32" />
					<Add library="uuid" />
					<Add library="odbc32" />
					<Add library="odbccp32" />
					<Add library="portaudio_x86" />
					<Add library="libsamplerate-0" />
					<Add library="libjackservermp" />
					<Add directory="Release\bin" />
				</Linker>
			</Target>
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		</Build>
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		<Compiler>
			<Add option="-Wall" />
		</Compiler>
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		<Linker>
			<Add library="kernel32" />
			<Add library="user32" />
			<Add library="gdi32" />
			<Add library="winspool" />
			<Add library="comdlg32" />
			<Add library="advapi32" />
			<Add library="shell32" />
			<Add library="ole32" />
			<Add library="oleaut32" />
			<Add library="uuid" />
			<Add library="odbc32" />
			<Add library="odbccp32" />
			<Add library="portaudio_x86" />
			<Add library="libsamplerate-0" />
			<Add library="libjackservermp" />
		</Linker>
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		<Unit filename="..\common\JackAudioAdapter.cpp" />
		<Unit filename="..\common\JackAudioAdapterInterface.cpp" />
		<Unit filename="..\common\JackLibSampleRateResampler.cpp" />
		<Unit filename="..\common\JackResampler.cpp" />
		<Unit filename="JackPortAudioAdapter.cpp" />
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		<Unit filename="JackPortAudioDevices.cpp" />
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		<Unit filename="jackaudioadapter.rc">
			<Option compilerVar="WINDRES" />
		</Unit>
		<Extensions>
			<AutoVersioning>
				<Scheme minor_max="10" build_max="0" rev_max="0" rev_rand_max="10" build_times_to_increment_minor="100" />
				<Settings autoincrement="1" date_declarations="1" do_auto_increment="0" ask_to_increment="0" language="C++" svn="0" svn_directory="" header_path="version.h" />
				<Changes_Log show_changes_editor="0" app_title="released version %M.%m.%b of %p" changeslog_path="ChangesLog.txt" />
			</AutoVersioning>
			<code_completion />
			<envvars />
			<debugger />
		</Extensions>
	</Project>
</CodeBlocks_project_file>