JackActivationCount.h 1.62 KB
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/*
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Copyright (C) 2004-2008 Grame
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software 
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/

#ifndef __JackActivationCount__
#define __JackActivationCount__

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#include "JackPlatformPlug.h"
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#include "JackTime.h"
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#include "JackTypes.h"
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namespace Jack
{

struct JackClientControl;

/*!
\brief Client activation counter.
*/

class JackActivationCount
{

    private:

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        SInt32 fValue;
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        SInt32 fCount;
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    public:

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        JackActivationCount(): fValue(0), fCount(0)
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        {}

        bool Signal(JackSynchro* synchro, JackClientControl* control);

        inline void Reset()
        {
            fValue = fCount;
        }

        inline void SetValue(int val)
        {
            fCount = val;
        }

        inline void IncValue()
        {
            fCount++;
        }

        inline void DecValue()
        {
            fCount--;
        }

        inline int GetValue() const
        {
            return fValue;
        }

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}  POST_PACKED_STRUCTURE;
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} // end of namespace


#endif