Commit f3d9daca authored by SimonP's avatar SimonP
Browse files

update Readme

parent d9df4461
......@@ -18,8 +18,8 @@ To sucessfully run the Unity project the following dependencies have to be insta
VR Mode is based on using a HTC Vive Headset and controllers.
* [Leap Motion Unity Library (Core Assets)](https://developer.leapmotion.com/unity/#116)
** + Hands Module
** + Leap Motion Interaction Engine Module
* + Hands Module
* + Leap Motion Interaction Engine Module
From the Asset Store
* [Steam VR](https://assetstore.unity.com/packages/templates/systems/steamvr-plugin-32647) - The SteamVR Extention
......@@ -46,8 +46,8 @@ You should now have a working scene wothout any scripting errors.
### Setup
* Find the _Managers GameObject
** Select which role you want to play and which terrain you want to use.
** If you have no VR headset check the Mouse Mode checkbox as well.
* Select which role you want to play and which terrain you want to use.
* If you have no VR headset check the Mouse Mode checkbox as well.
* Hit the play button.
### How to play
......@@ -56,13 +56,15 @@ You should now have a working scene wothout any scripting errors.
* Navigation can be done using standard wsad and mouse or by using the Vive Controllers (Touchpad klick).
* First Create an atom by opening the bagpack (Click on the ui or hit B on your keyboard)
** Grab one and drag it into the scene by using the "grab" buttons. (Mouse: Right-Click, ViveController: Grab)
* Grab one and drag it into the scene by using the "grab" buttons. (Mouse: Right-Click, ViveController: Grab)
* Now you can create music depending on your role.
** Trees: Point to the floor and use the "action" button (Mouse: LeftClick, ViveController: Trigger)
*** You can move the trees by grabbing the lower part of its cage.
*** You can modify the trees by grabbing the upper part of its cage.
** Paint: Point towards the wall arround you and use the action button to paint.
*** Use the UI to change the parameters of your stroke and paint modes.
* **Trees:** Point to the floor and use the "action" button (Mouse: LeftClick, ViveController: Trigger)
* You can move the trees by grabbing the lower part of its cage.
* You can modify the trees by grabbing the upper part of its cage.
* **Paint:** Point towards the wall arround you and use the action button to paint.
* Use the UI to change the parameters of your stroke and paint modes.
## Authors
......
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